In this lecture you'll have the opportunity to view the good, the bad, and the ugly of personal reels out there. We will provide guidelines to help you "be among the good". You will see examples from a list of experienced reels and gain insight into what industry leaders look for as they pick their artists. Join us as we provide you with suggestions for building different types of reels (modeling v.s. animator). Topics for discussion include: content, music selection, and pitfalls to avoid. We will cover various media outlets to maximize your visibility in the industry. We will also discuss details to add that put your resume to the top of the pile.
Following the presentation, each interested participant will be invited to show their current work and we will give individual advice. Students- bring all you believe should be part of your reel (or what you intend to put in your portfolio when you graduate from school) Professionals- those currently looking for work are more than welcome to share their current content. Each participant will be given limited and individual time.
An opportunity will then be given to the participant to come back for a second review session (with many professionals from different industries) in June or July with their updated content.
Date: March 22, 2014
After graduating from the NAD’s film and television program in 1996, Ludovick Michaud spent
five years traveling the world for Softimage helping integrate XSI into the workflow of 30 different
companies. Since leaving Softimage, Ludo has enjoyed an extensive 17-year VFX career,
encompassing over 2,000 projects spanning from commercials, films, game trailers, web
contents, to marketing pieces. Ludo’s technical supervisor credits include Spy Kids 2 and 3D. His
most current work as Senior Technical Director and Pipeline Supervisor for Universal Studios’
Minion Mayhem Ride won both Annie and VES awards. Ludo has also supervised CG for three
independent feature films and contributed to numerous blockbuster films including X-Men
Origins- Wolverine. He is known in the industry as a “render guru” and serves as an independent
consultant for multiple studios. Although his training is technical in nature (pipeline and workflow
tools), he is well known for his talented creative directing (lighting and compositing).