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June 2019 – Photogrametry with Keegan Keene
July 9, 2019 @ 8:00 am - 5:00 pm
In this presentation to photogrammetry and photogrammetry materials Keegan Keene will go over what photogrammetry is, what you need to get started, and how the workflow works. You will learn how to taked advantage of photogrammetry for material creation as well as asset creation. You will also see some of examples of how GameTextures utilizes photogrammetry to make hybrid substance materials.
Keegan Keene is a texture artist at GameTextures, the world’s largest material library.
He is the residential substance expert at Collin College.