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Business of Animation part 1

November 21, 2009 @ 10:00 am - 12:00 pm

Business of Animation
Part 1

Vince Sidwell
and

J Schuh

This meeting will be the first part of a multi-part series on the business of animation.
Today I will address entry level positions at a studio or entry level freelancers and new contractors.
This outline is based on my personal experiences, research and 10 years doing business in Dallas.

 

Dallas Animaton/Gaming Industry
The industry is changing

  • Outsourcing
  • Recession
  • Sales in 2009 down
  • Studios closing/layoffs
  • Cheaper hardware/software
  • Clients expect more for less
  • Clients expect fast for less

Part I
Salaried Employee

 

Past

  • Wages and costs were high in 1990’s.
  • Hardware/Software was very expensive.
  • No schools teaching animation.
  • Quality of animation was lower.
  • Rendering was very time consuming.

 

Present

  • Over saturation of talent
  • Cheap hardware/software
  • Studios are closing/downsizing
  • Outsourcing to Asia
  • Illegal software
  • Long hours/low pay
  • Hard to get experience
  • Guru.com, elance.com, etc..

Can I find a job today?

  • Online Job Postings
  • Motionographer
  • AWN
  • VFX Pro
  • CGSociety
  • CG Hub
  • Gamasutra

Marketing

  • Short Guys
  • SIGGraph
  • “Other” User Groups
  • Online Competitions
  • Online Message Boards
  • Volunteering
  • Websites
  • Nun chuck Skills

Temp Agencies

  • Aquent
  • The Creative Group
  • Creative Circle
  • Mind Find
  • Art Squad
  • Randstad
  • The Boss Group

Future

  • Low level jobs continue to leave US
  • Art Directors and Creative Directors may remain
  • 3D becomes more common commodity – like design
  • Prices/wages even out
  • Online 3D tools similar to web building tools (stock mocap/character builders)

Jobs

  • Talent + Experience + Reel = Jobs
  • Entry Design Jobs > Entry Animation Jobs
  • Competition is fierce
  • More applicants than openings
  • Mystique of Film and Game jobs

Compare

  • Aquent/AIGA Salary Survey
  • LA Animation Guild (TAG) survey
  • Simply Hired

Exerpts fromn Simply Hired
Simply Hired – Dallas/Austin Area

  • 2D designer                   $35K
  • Web Designer               $50K
  • Creative Director           $100k
  • US Design average     $44k (1-3) years
    $66K (3-6) years
  • 3D Animator                  $30K-$40K

(local survey)

Simply Hired – National average

CGI Animators         $65K
Flash Animator        $72K
Flash Developer      $60K
Graphic Designer   $40K
Web Designer         $48K
Warnings

  • Entertainment seems to pay lower than Game Development
  • Salaries depend on the company
  • Companies like EA will list jobs in different markets at same price
  • Be wary of less ethicical studios
  • Extended Internships
  • Long Hours
  • Low Pay
  • Free Work

Expectations

  • Not all salaried positions are glamorous
  • 10 for the meal – 1 for the reel (Steve Gaconnier)
  • Clients can screw up everything
  • Can’t show your work
  • Release
  • Integrated into other peoples shot
  • Cut from final
  • Trash can in the corner

Expectations (part2)

  • Non-Disclosures (Intellectual Properties)
  • Work for Hire
  • Right to Work State
  • No State Income Tax’s
  • Contract Agreements
  • Contractor vs. Empoyee

Part II
Freelancers
History

  • Not Suited for Everyone
  • Requires Discipline
  • Requires Record Keeping
  • No Security Blanket
  • You Eat what you Kill
  • Work Cycles (Summers are slow)

Formula for Bidding

There is no formula


But if there was….

Level of Expertise
+
Project Specifications
+
Turnaround Time
+
Service and Support
+
Level of Demand
+
Current Economy
+
Physical Location
=
Total Cost
OR
Time
+
Expenses
+
Taxes
+
Retirement
+
Health insurance
+
Vacation
+
Administrative Costs
+
Marketing
+
Cost of Living
+
Education
+
Maintenance equip/soft

How to charge

  • Per Hour
    • Easy
    • Pays accurate to time spent
    • Good if your client is picky or indecisive
    • Decreases profitability over time
  • Per Project
    • Encourages productivity
    • Preferred by client and artist
    • Better suited for profitability over time
    • Requires good records

12 Realities of Freelancing

  • There’s no exact formula.
  • Both hourly pricing and project-based pricing have pros and cons.
  • Pricing is a necessary part of freelancing.
  • Mistakes are a part of the process.
  • Your prices will affect your own outlook on your services and it will also impact your client’s opinion of your services.
  • Level of Expectation
  • Their Impression of Your Skills and Experience
  • Your Level of Urgency
  • Your Level of Professionalism
  • Uncertainty is Common.
  • The variety of prices is as wide as the variety of talent levels.
  • Losing a job isn’t always a bad thing.
  • Pricing can be a good way to weed out the tire kickers.
  • Some potential clients will think your prices are high no matter what you charge.
  • Charging more than you quoted may be necessary.
    • Car Mechanic
  • Starting out you’ll probably have to charge less than you’d like.

Formula
Base = $40K a year
Add %30 for tax’s = $52K
Multiply by # of hours in typical year
52 wks * 40 hours /wk = 2080 hours
Minus vacation, sick days, administrative and non billable hours (60%)
1,142 billable hours /  $52,000 yr = 45.53 /hr
Not Done Yet!
Now add expenses to equation
$35,000 in expenses (travel, software, marketing, utilities, etc..)
Determine % of base pay
$35K / $52K = %67.3
$52K * 67.3% = $30.64
$45.53 + $30.64 = $76.17 /hr
Add %10 profit = $85 /hr

*(Designers Guide to Marketing and Pricing – Benum and Top)

Offer a Service

  • Your rates should be based on a service you provide.
  • Take “You” out of equation.
  • Design is a commodity, you are selling a service.
  • Anticipate your clients needs, pay attention to detail, exceed expectations, deliver on time.
  • Don’t change your rate to often

Profitability

  • I might not be the best one to ask
  • Rather than raise rates, charge clients accurately.
  • Keep a balance sheet

Finding the Right Balance

  • Underbidding hurts your future
    • Unsustainable
  • Find a number that works for you
    • Do the numbers
    • Do your research
    • May take some time
    • Do not raise prices often
  • Find a specialty Niche’ market
  • Maintain Customer Relationships

In January
Panel will include CPA and Lawyer

Details

Date:
November 21, 2009
Time:
10:00 am - 12:00 pm
Event Category: