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Brett Briley of Ensemble Studios
September 29, 2007 @ 10:00 am - 12:00 pm
Brett Briley Ensemble Studios
At the September 2007 ABOSG General Meetings, Brett will be touching upon 3D Studio Max, showing the creation of normal maps from high poly objects to low poly objects, and showing workflow of ZBrush 3.1 and some heads he has created in the program. Bring your portfolio for review!
About Brett Briley
Brett graduated from Ringling School of Art and Design in 1996 and went to work for Disney as an artist. He entered the Game Industry in 1999, working at a number of companies, starting with Red Storm Entertainment, and including Sony Online Entertainment (Planetside and Planetside: Core Combat), Nerve Software (Doom III:Resurrection of Evil), and Liquid Development (The Elder Scrolls IV: Oblivion, Dungeons & Dragons Online, & Logitech Video Effects). He is currently at Ensemble Studios (Age of Empires III & Age of Empires III:The Warchiefs) in Dallas. His current project for Ensemble is Halo Wars. Recently, Brett has created the artwork for this years Ensemble Holiday Card.
You can check out his artwork at:
http://www.bbriley.com/