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Business of Animation part 1
November 21, 2009 @ 10:00 am - 12:00 pm
Business of Animation
Part 1
Vince Sidwell
and
J Schuh
Today I will address entry level positions at a studio or entry level freelancers and new contractors.
Dallas Animaton/Gaming Industry
The industry is changing
- Outsourcing
- Recession
- Sales in 2009 down
- Studios closing/layoffs
- Cheaper hardware/software
- Clients expect more for less
- Clients expect fast for less
Part I
Salaried Employee
Past
- Wages and costs were high in 1990’s.
- Hardware/Software was very expensive.
- No schools teaching animation.
- Quality of animation was lower.
- Rendering was very time consuming.
Present
- Over saturation of talent
- Cheap hardware/software
- Studios are closing/downsizing
- Outsourcing to Asia
- Illegal software
- Long hours/low pay
- Hard to get experience
- Guru.com, elance.com, etc..
Can I find a job today?
- Online Job Postings
- Motionographer
- AWN
- VFX Pro
- CGSociety
- CG Hub
- Gamasutra
Marketing
- Short Guys
- SIGGraph
- “Other” User Groups
- Online Competitions
- Online Message Boards
- Volunteering
- Websites
- Nun chuck Skills
Temp Agencies
- Aquent
- The Creative Group
- Creative Circle
- Mind Find
- Art Squad
- Randstad
- The Boss Group
Future
- Low level jobs continue to leave US
- Art Directors and Creative Directors may remain
- 3D becomes more common commodity – like design
- Prices/wages even out
- Online 3D tools similar to web building tools (stock mocap/character builders)
Jobs
- Talent + Experience + Reel = Jobs
- Entry Design Jobs > Entry Animation Jobs
- Competition is fierce
- More applicants than openings
- Mystique of Film and Game jobs
Compare
- Aquent/AIGA Salary Survey
- LA Animation Guild (TAG) survey
- Simply Hired
Exerpts fromn Simply Hired
Simply Hired – Dallas/Austin Area
- 2D designer $35K
- Web Designer $50K
- Creative Director $100k
- US Design average $44k (1-3) years
$66K (3-6) years - 3D Animator $30K-$40K
(local survey)
Simply Hired – National average
CGI Animators $65K
Flash Animator $72K
Flash Developer $60K
Graphic Designer $40K
Web Designer $48K
Warnings
- Entertainment seems to pay lower than Game Development
- Salaries depend on the company
- Companies like EA will list jobs in different markets at same price
- Be wary of less ethicical studios
- Extended Internships
- Long Hours
- Low Pay
- Free Work
Expectations
- Not all salaried positions are glamorous
- 10 for the meal – 1 for the reel (Steve Gaconnier)
- Clients can screw up everything
- Can’t show your work
- Release
- Integrated into other peoples shot
- Cut from final
- Trash can in the corner
Expectations (part2)
- Non-Disclosures (Intellectual Properties)
- Work for Hire
- Right to Work State
- No State Income Tax’s
- Contract Agreements
- Contractor vs. Empoyee
Part II
Freelancers
History
- Not Suited for Everyone
- Requires Discipline
- Requires Record Keeping
- No Security Blanket
- You Eat what you Kill
- Work Cycles (Summers are slow)
Formula for Bidding
There is no formula
But if there was….
Level of Expertise
+
Project Specifications
+
Turnaround Time
+
Service and Support
+
Level of Demand
+
Current Economy
+
Physical Location
=
Total Cost
OR
Time
+
Expenses
+
Taxes
+
Retirement
+
Health insurance
+
Vacation
+
Administrative Costs
+
Marketing
+
Cost of Living
+
Education
+
Maintenance equip/soft
How to charge
- Per Hour
- Easy
- Pays accurate to time spent
- Good if your client is picky or indecisive
- Decreases profitability over time
- Per Project
- Encourages productivity
- Preferred by client and artist
- Better suited for profitability over time
- Requires good records
12 Realities of Freelancing
- There’s no exact formula.
- Both hourly pricing and project-based pricing have pros and cons.
- Pricing is a necessary part of freelancing.
- Mistakes are a part of the process.
- Your prices will affect your own outlook on your services and it will also impact your client’s opinion of your services.
- Level of Expectation
- Their Impression of Your Skills and Experience
- Your Level of Urgency
- Your Level of Professionalism
- Uncertainty is Common.
- The variety of prices is as wide as the variety of talent levels.
- Losing a job isn’t always a bad thing.
- Pricing can be a good way to weed out the tire kickers.
- Some potential clients will think your prices are high no matter what you charge.
- Charging more than you quoted may be necessary.
- Car Mechanic
- Starting out you’ll probably have to charge less than you’d like.
Formula
Base = $40K a year
Add %30 for tax’s = $52K
Multiply by # of hours in typical year
52 wks * 40 hours /wk = 2080 hours
Minus vacation, sick days, administrative and non billable hours (60%)
1,142 billable hours / $52,000 yr = 45.53 /hr
Not Done Yet!
Now add expenses to equation
$35,000 in expenses (travel, software, marketing, utilities, etc..)
Determine % of base pay
$35K / $52K = %67.3
$52K * 67.3% = $30.64
$45.53 + $30.64 = $76.17 /hr
Add %10 profit = $85 /hr
*(Designers Guide to Marketing and Pricing – Benum and Top)
Offer a Service
- Your rates should be based on a service you provide.
- Take “You” out of equation.
- Design is a commodity, you are selling a service.
- Anticipate your clients needs, pay attention to detail, exceed expectations, deliver on time.
- Don’t change your rate to often
Profitability
- I might not be the best one to ask
- Rather than raise rates, charge clients accurately.
- Keep a balance sheet
Finding the Right Balance
- Underbidding hurts your future
- Unsustainable
- Find a number that works for you
- Do the numbers
- Do your research
- May take some time
- Do not raise prices often
- Find a specialty Niche’ market
- Maintain Customer Relationships
In January
Panel will include CPA and Lawyer