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Texturing Theory and Techniques w JJ Bigley

Collin College Spring Creek Campus 2800 E Spring Creek Pkwy, Plano, United States

Texture Pipeline Techniques and Theory for creating story driven assets. I will overview my process for creating stylized/realistic textures inside of Adobe Photoshop, Advanced Photoshop Tricks, and talk techniques of scaling up the workflow procedural inside of Adobe Substance Software. JJ Bigley is an artist, father, and instructor. He began using 3ds Max in 2003, […]

May 2020 – How to Stay Creative During COVID

A Bunch of Short Guys presents J. Schuh: “How to Stay Creative During COVID” Please join us this Saturday, May 30th from 1pm to 2pm for our free online meeting where J. Schuh will discuss the book "Overcome" by Jason Redman and how to stay creative during these challenging times. Be prepared to be inspired. COVID-19 has […]

Free

June 2020 David Lesperance

Please join us this Saturday, June 27 from 1pm to 3pm CST for our free online meeting for an Interview with David Lesperance of Riot Games as he goes over his background, inspiration, and chats about the future of digital creation. David Lesperance is a CG Artist who has worked in the CG entertainment field […]